// Copyright Epic Games, Inc. All Rights Reserved.

using System.IO;
using UnrealBuildTool;

public class DirectoryWatcherEx : ModuleRules
{
	public DirectoryWatcherEx(ReadOnlyTargetRules Target) : base(Target)
	{
		//PrivateIncludePaths.Add("Plugins/SelectDialog/Source/DirectoryWatcherEx/Private");

		PrivateDependencyModuleNames.Add("Core");
	}
}
